Information Technology and Libraries <p><em>Information Technology and Libraries</em> publishes material related to all <strong>aspects of information technology in all types of libraries</strong>. Topic areas include, but are not limited to, library automation, digital libraries, metadata, identity management, distributed systems and networks, computer security, intellectual property rights, technical standards, geographic information systems, desktop applications, information discovery tools, web-scale library services, cloud computing, digital preservation, data curation, virtualization, search-engine optimization, emerging technologies, social networking, open data, the semantic web, mobile services and applications, usability, universal access to technology, library consortia, vendor relations, and digital humanities.</p> en-US <p>Authors that submit to&nbsp;<em>Information Technology and Libraries</em> agree to the <a title="Copyright Notice" href="" target="_blank" rel="noopener">Copyright Notice</a>.</p> (Ken Varnum) (Gabriel Feldstein) Mon, 15 Jun 2020 07:00:56 -0700 OJS 60 Letter from the Editor Ken Varnum Copyright (c) 2020 Ken Varnum Fri, 12 Jun 2020 11:21:44 -0700 Facing What’s Next, Together <p>LITA President's message reflecting on the Core vote and COVID-19 related changes in libraries.</p> Emily Morton-Owens Copyright (c) 2020 Emily Morton-Owens Thu, 11 Jun 2020 08:28:11 -0700 Seeing through Vocabularies <p>Ontologies and vocabularies are common when working with RDF (Resource Description Framework). Well-known “vocabularies” include FOAF and SKOS. Well-known “ontologies,” specific to the library community, are Bibframe and FRBR. Interestingly, even though FOAF is expressed formally as an ontology, it presents itself and is generally regarded as a vocabulary. Conversely, Bibframe and FRBR, while also expressed formally as ontologies, present themselves up front as vocabularies but are nevertheless perceived as ontologies. That’s because the decision to create an RDF “vocabulary” or an “ontology” is a technical one and a political one, both of which must be in alignment. This essay explores the technical distinction alongside the more subtle political distinction at work and how librarians seem to gravitate to the more formal comforts of OWL even though it may not be in their long-term interests.</p> Kevin M Ford Copyright (c) 2020 Kevin M Ford Thu, 11 Jun 2020 08:38:13 -0700 LibraryVPN <p>Describes the state of the LibraryVPN project. This is an IMLS funded project (LG-36-19-0071-19) to develop VPN software that libraries can host for their patrons. This will allow patrons to secure their internet traffic from wherever they are using their local library's VPN.</p> Chuck McAndrew Copyright (c) 2020 Chuck McAndrew Thu, 11 Jun 2020 08:43:38 -0700 Intro to Coding Using Python at the Worcester Public Library <p class="AbstractText"><span lang="EN-CA">The Worcester Public Library (WPL) offers several Digital Learning courses to our adult patrons, and among them is “Intro to Coding Using Python”. This 6-session class teaches basic programming concepts and the vocabulary of software development. It prepares students to take more intensive, college-level classes. </span></p> <p class="AbstractText"><span lang="EN-CA">The Bureau of Labor Statistics predicts a bright future for software developers, web developers, and software engineers. WPL is committed to helping patrons increase their “hireability” and we believe our Python class will help patrons break into these lucrative and gratifying professions… or just have fun.</span></p> Melody Friedenthal Copyright (c) 2020 Melody Friedenthal Thu, 11 Jun 2020 08:50:32 -0700 Virtual Reality as a Tool for Student Orientation in Distance Education Programs <p class="AbstractText">Virtual reality (VR) has emerged as a popular technology for gaming and learning, with its uses for teaching presently being investigated in a variety of educational settings. However, one area where the effect of this technology on students has not been examined in detail is as tool for new student orientation in colleges and universities. This study investigates this effect using an experimental methodology and the population of new master of library science (MLS) students entering a library and information science (LIS) program. The results indicate that students who received a VR orientation expressed more optimistic views about the technology, saw greater improvement in scores on an assessment of knowledge about their program and chosen profession, and saw a small decrease in program anxiety compared to those who received the same information as standard text-and-links. The majority of students also indicated a willingness to use VR technology for learning for long periods of time (25 minutes or more). The researchers concluded that VR may be a useful tool for increasing student engagement, as described by Game Engagement Theory.</p> Sandra Valenti, Brady Lund, Ting Wang Copyright (c) 2020 Sandra Valenti, Brady Lund, and Ting Wang Thu, 11 Jun 2020 09:51:44 -0700 Collaboration and Integration <p class="AbstractText"><span lang="EN-CA">The University of North Florida (UNF) transitioned to Canvas as its Learning Management System (LMS) in summer 2017. This implementation brought on opportunities that allowed for a more user-friendly learning environment for students. Working with students in courses which were in-person, hybrid, or online, brought about the need for the library to have a place in the Canvas LMS. Students needed to remember how to access and locate library resources and services outside of Canvas. During this time, the Thomas G. Carpenter Library’s online presence was enhanced, yet still not visible in Canvas. It became apparent that the library needed to be integrated into Canvas courses. This would enable students to easily transition between their coursework and finding resources and services to support their studies. In addition, librarians who worked with students, looked for ways for students to easily find library resources and services online. After much discussion, it became clear to the Online Learning Librarian (OLL) and the Director of Technical Services and Library Systems (Library Director) that the library needed to explore ways to integrate more with Canvas. </span></p> Jennifer Murray, Daniel Feinberg Copyright (c) 2020 Jennifer Murray, Daniel Feinberg Thu, 11 Jun 2020 09:48:38 -0700 At the Click of a Button <p class="AbstractText">A number of browser extension tools have emerged in the past decade aimed at helping information seekers find open versions of scholarly articles when they hit a paywall, including Open Access Button, Lazy Scholar, Kopernio, and Unpaywall. While librarians have written numerous reviews of these products, no one has yet conducted a usability study on these tools. This article details a usability study involving six undergraduate students and six faculty at a large public research university in the United States. Participants were tasked with installing each of the four tools as well as trying them out on three test articles. Both students and faculty tended to favor simple, clean design elements and straightforward functionality that enabled them to use the tools with limited instruction. Participants familiar with other browser extensions gravitated towards tools like Open Access Button, whereas those less experienced with other extensions preferred tools that load automatically, such as Unpaywall.</p> Elena Azadbakht, Teresa Schultz Copyright (c) 2020 Elena Azadbakht and Teresa Schultz Thu, 11 Jun 2020 09:49:41 -0700 Measuring the Impact of Digital Heritage Collections Using Google Scholar <p class="AbstractText"><span lang="EN-GB">This study aimed to measure the impact of digital heritage collections by analysing the citations received in scholarly outputs. Google Scholar was used to retrieve the scholarly outputs citing Memòria Digital de Catalunya (MDC), a cooperative, open-access repository containing digitized collections related to Catalonia and its heritage. The number of documents citing MDC has grown steadily since the creation of the repository in 2006. Most citing documents are scholarly outputs in the form of articles, proceedings and monographs, and academic theses and dissertations. Citing documents mainly pertain to the humanities and the social sciences and are in local languages. The most cited MDC collection contains digitized ancient Catalan periodicals. The study shows that Google Scholar is a suitable tool for providing evidence of the scholarly impact of digital heritage collections. Google Scholar indexes the full-text of documents, facilitating the retrieval of citations inserted in the text or in sections that are not the final list of references. It also indexes document types, such as theses and dissertations, which contain a significant share of the citations to digital heritage collections.</span></p> Ángel Borrego Copyright (c) 2020 Ángel Borrego Thu, 11 Jun 2020 09:50:37 -0700 Are Ivy League Libraries’ Websites ADA Compliant? <p>As a doorway for users seeking information, library websites should be accessible to all, including those who are visually or physically impaired and those with reading or learning disabilities. In conjunction with an earlier study, this paper presents a comparative evaluation of Ivy League university library homepages with regard to the Americans with Disabilities Act (ADA) mandates. Data results from WAVE and AChecker evaluations indicate that although the error of <em>Missing Form Labels</em> still occurs in these websites, other known accessibility errors and issues have been significantly improved from five years ago.</p> Wenfan Yang, Bin Zhao, Yan Quan Liu, Arlene Bielefield Copyright (c) 2020 Wenfang Yang, Bin Zhao, Yan Quan Liu, and Arlene Bielefield Thu, 11 Jun 2020 10:02:15 -0700 Near-field Communication (NFC) <p class="AbstractText"><span lang="EN-CA">Libraries are the central agencies for the dissemination of knowledge. Every library aspires to provide maximum opportunities to its users and ensure optimum utilization of available resources. Hence, libraries have been seeking technological aids to improve their services. Near-field communication (NFC) is a type of radio-frequency technology that allows electronics devices—such as computers, mobile phones, tags, and others—to exchange information wirelessly across a small distance. The aim of this paper is to explore NFC technology and its applications in modern era. The paper will discuss potential use of NFC in the advancement of traditional library management system.</span></p> Neeraj Kumar Singh Copyright (c) 2020 Neeraj Kumar Singh Thu, 11 Jun 2020 13:18:58 -0700