It is Our Flagship: Surveying the Landscape of Digital Interactive Displays in Learning Environments

Lydia Zvyagintseva

Abstract


This paper presents the findings of an environmental scan conducted as part of a Digital Exhibits Intern Librarian Project at the Edmonton Public Library in 2016. As part of the Library’s 2016–2018 Business Plan objective to define the vision for a digital exhibits service, this research project aimed to understand the current landscape of digital displays in learning institutions globally. The resulting study consisted of 39 structured interviews with libraries, museums, galleries, schools, and creative design studios. The environmental scan explored the technical infrastructure of digital displays, their user groups, various uses for the technologies within organizational contexts, the content sources, scheduling models, and resourcing needs for this emergent service. Additionally, broader themes surrounding challenges and successes were also included in the study. Despite the variety of approaches taken among learning institutions in supporting digital displays, the majority of organizations have expressed a high degree of satisfaction with these technologies.


Full Text:

PDF

References


Flora Salim and Usman Haque, “Urban Computing in the Wild: A Survey on Large Scale Participation and Citizen Engagement with Ubiquitous Computing, Cyber Physical Systems, and Internet of Things,” International Journal of Human-Computer Studies 81 (September 2015): 31–48, https://doi.org/10.1016/j.ijhcs.2015.03.003.

Peter Peltonen et al., “It’s Mine, Don't Touch! Interactions at a Large Multi-touch Display in a City Center,” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy, April 5–10, 2008, 1285–94, https://doi.org/10.1145/1357054.1357255.

Shawna Sadler, Mike Nutt, and Renee Reaume, “Managing Public Video Walls in Academic Library,” (presentation, CNI Spring 2015 Meeting, Seattle, Washington, April 13-14, 2015), http://dro.deakin.edu.au/eserv/DU:30073322/sadler-managing-2015.pdf.

Peltonen et al., “It’s Mine, Don't Touch!”

John Brosz, E. Patrick Rashleigh, and Josh Boyer. “Experiences with High Resolution Display Walls in Academic Libraries” (presentation, CNI Fall 2015 Meeting, Washington, DC, December 13-14, 2015), https://www.cni.org/wp-content/uploads/2015/12/cni_experiences_brosz.pdf; Bryan Sinclair, Jill Sexton, and Joseph Hurley, “Visualization on the Big Screen: Hands-On Immersive Environments Designed for Student and Faculty Collaboration” (presentation, CNI Spring 2015 Meeting, Seattle, Washington, April 13–14, 2015), https://scholarworks.gsu.edu/univ_lib_facpres/29/.

Niels Wouters et al., “Uncovering the Honeypot Effect: How Audiences Engage with Public Interactive Systems. Conference on Designing Interactive Systems,” DIS ’16 Proceedings of the 2016 ACM Conference on Designing Interactive Systems, Brisbane, Australia, June 4–8, 2016, 5-16, https://doi.org/10.1145/2901790.2901796.

Gonzalo Parra, Joris Klerkx, and Erik Duval, “Understanding Engagement with Interactive Public Displays: An Awareness Campaign in the Wild,” Proceedings of the International Symposium on Pervasive Displays, Copenhagen, Denmark, June 3–4, 2014, 180–85, https:/doi.org/10.1145/2611009.2611020; Ekaterina Kurdyukova, Mohammad Obaid, and Elisabeth Andre, “Direct, Bodily or Mobile Interaction?,” Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, Ulm, Germany, December 4–6, 2012, https://doi.org/10.1145/2406367.2406421; Tongyan Ning et al., “No Need to Stop: Menu Techniques for Passing by Public Displays,” Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems, Vancouver, British Columbia, https://www.gillesbailly.fr/publis/BAILLY_CHI11.pdf.

Jung Soo Lee et al., “A Study on Digital Signage Interaction Using Mobile Device,” International Journal of Information and Electronics Engineering 5 no. 5 (2015): 394–97, https://doi.org/10.7763/IJIEE.2015.V5.566. Jung Soo Lee et al., “A Study on Digital Signage Interaction Using Mobile Device,” International Journal of Information and Electronics Engineering 5 no. 5 (2015): 394–97, https://doi.org/10.7763/IJIEE.2015.V5.566.

Parra et al, “Understanding Engagement,” 181.

Parra et al, “Understanding Engagement,” 181; Walter, Robert, Gilles Gailly, and Jorg Müller. “StrikeAPose: revealing mid-air gestures on public displays.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Paris, France, April 27-May 2, 2013, 841-850. https://doi.org/10.1145/2470654.2470774.

Philipp Panhey et al., “What People Really Remember: Understanding Cognitive Effects When Interactive with Large Displays,” Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, Madeira, Portugal, November 15–18, 2015, 103–6, https://doi.org/10.1145/2817721.2817732.

Christopher Ackad et al., “An In-the-Wild Study of Learning Mid-air Gestures to Browse Hierarchical Information at a Large Interactive Public Display,” Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, Osaka, Japan, September 7–11, 2015, 1227–38, https://doi.org/10.1145/2750858.2807532.

Parra et al, “Understanding Engagement,” 181; Kurdyukova, Obaid and Andre, 2012, n.p.

Jouni Vepsäläinen et al., “Web-Based Public-Screen Gaming: Insights from Deployments,” IEEE Pervasive Computing 15 no. 3 (2016): 40–46, https://ieeexplore.ieee.org/document/7508836/.

Uta Hinrichs, Holly Schmidt, and Sheelagh Carpendale, “EMDialog: Bringing Information Visualization into the Museum,” IEEE Transactions on Visualization and Computer Graphics 14 no. 6 (November 2008):1181-1188. https://doi.org/10.1109/TVCG.2008.127.

Hinrichs, Schmidt, and Carpendale, “EMDialog.”

Sarah Clinch et al., “Reflections on the Long-term Use of an Experimental Digital Signage System,” Proceedings of the 13th International Conference on Ubiquitous Computing, Beijing, China, September 17-21, 2011, 133-142. https://doi.org/10.1145/2030112.2030132.

Elaine M. Huang, Anna Koster, and Jan Borchers. “Overcoming Assumptions and Uncovering Practices: When Does the Public Really Look at Public Displays?,” Proceedings of the 6th International Conference on Pervasive Computing, Sydney, Australia, May 19-22, 2008, 228-243. https://doi.org/10.1007/978-3-540-79576-6_14; Jorg Muller et al., “Looking glass: a field study on noticing interactivity of a shop window,” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Austin, Texas, May 5-10, 2012, 297-306. https://doi.org/10.1145/2207676.2207718.

Salim & Haque, “Urban Computing in the Wild,” 35

Mettina Veenstra et al., “Should Public Displays Be Interactive? Evaluating the Impact of Interactivity on Audience Engagement,” Proceedings of the 4th International Symposium on Pervasive Displays, Saarbruecken, Germany, June 10–12, 2015, 15–21, https://doi.org/10.1145/2757710.2757727.

Clinch et al., “Reflections.”

Robert Ravnik and Franc Solina, “Audience Measurement of Digital Signage: Qualitative Study in Real-World Environment Using Computer Vision,” Interacting with Computers 25, no. 3 (2013), https://doi.org/10.1093/iwc/iws023.

Neal Buerger, “Types of Public Interactive Display Technologies and How to Motivate Users to Interact,” Media Informatics Advanced Seminar on Ubiquitous Computing, 2011, Hausen, Doris, Conradi, Bettina, Hang, Alina, Hennecke, Fabiant, Kratz, Sven, Lohmann, Sebastian, Richter, Hendrik, Butz, Andreas and Hussmann, Heinrich (eds). University of Munich, Department of Computer Science, Media Informatics Group, 2011. https://pdfs.semanticscholar.org/533a/4ef7780403e8072346d574cf288e89fc442d.pdf.

C. G. Screven, “Information Design in Informal Settings: Museums and other Public Spaces,” in Information Design, ed. Robert E. Jacobson (Cambridge, MA: MIT Press, 2000), 131–192.

Parra et al., “Understanding Engagement,” 181.

Uta Hinrichs and Sheelagh Carpendale, “Gestures in the wild: Studying Multi-touch Gesture Sequences on Interactive Tabletop Exhibits,” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Vancouver, British Columbia, May 7–12, 2011, 3023–32, https://doi.org/10.1145/1978942.1979391.

Harry Brignull and Yvonne Rogers, “Enticing People to Interact with Large Public Displays in Public Spaces,” INTERACT ’03, Proceedings of the International Conference on Human-Computer Interaction, Zurich, Switzerland, September 1-5, 2003, 17-24, Matthias Rauterberg, Marino Menozzi, and Janet Wesson (eds.), Tokyo: IOS Press, 2003. http://www.idemployee.id.tue.nl/g.w.m.rauterberg/conferences/interact2003/INTERACT2003-p17.pdf.

Peltonen et al., “It’s Mine, Don't Touch!”

Peltonen et al., “It’s Mine, Don't Touch!”

Anne Horn, Bernadette Lingham, and Sue Owen, “Library Learning Spaces in the Digital Age,” Proceedings of the 35th Annual International Association of Scientific and Technological University Libraries Conference, Espoo, Finland, June 2-5, 2014. http://docs.lib.purdue.edu/iatul/2014/libraryspace/2.




DOI: https://doi.org/10.6017/ital.v37i2.9987

Refbacks

  • There are currently no refbacks.




Copyright (c) 2018 Information Technology and Libraries

License URL: http://creativecommons.org/licenses/by/3.0/

/ojs/public/site/images/ejadmin/lita_67

ISSN:2163-5226

SCImago Journal & Country Rank data for ITAL